Cram Problem-Solving
Creating Passionate Users: Build something cool in 24 hours: "Storyboard Jam
We develop our books (Head First books, and the not-yet-announced new series we're working on) from storyboards, as opposed to outlines and TOCs. The storyboard is by far the most important part of the creative process for the books, and it's often the most difficult for authors... including those with tons of previous 'traditional' writing experience. Having everybody go off and spend hours with their storyboards (either alone or in collaboration with another person), then periodically getting back together for a show-and-tell with feedback would be amazing. In fact, we did do something like this once -- we called it a 'Head First Bootcamp' -- that brought together a half-dozen prospective authors plus our O'Reilly editor, for five days in Colorado, all staying in one house, and with food brought in most of the time. One of the outcomes of this intensive week were Eric and Beth's storyboards for the Head First Design Patterns book, currently one of the top five bestselling computer books.
There's no doubt they would have produced these storyboards back in their own home, but this total immersion week did kick-start things in a big way, and gave them the opportunity for vital real-time feedback."

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